What's done so far on a prototype of a roguelite topdown shooter I made while learning to use Unity!

-Mouse aiming

- WASD movement

-E to interact

-Left Mouse Button to fire

-Right Mouse Button to switch weapons

-ESC for the game menu


Get as many points as you can in a run, there's a functional high score system, a few hitscan and a few real-game-object-bullet weapons with ammo and "The Rustler", a (mostly) working player upgrade!

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The "Quit" option in the menu doesn't work yet, but you *can* click New Game to skip the tutorial.

I think something has gone wrong with the audio during the upload: you're not missing much other than stock sound effects, but just incase maybe drop your PC audio down before you play.